Outlaws of Thunder Junction Commander (OTC) Cards from Outlaws of Thunder Junction Commander (OTC) include those in the four Outlaws of Thunder Junction Commander decks: Grand Larceny, Desert Bloom, Most Wanted, and Quick Fire
Just remember to have fun and dont spend more than you can afford
So, when we make a card that speaks to great power bearing great responsibility, theres room to add mechanical complexity because folks understand the story the card is telling
Being able to make your largest creature unblockable while also drawing a card is obviously strong, and she even has the Doctors Companion ability as well
For example, if My Tendrils Run Deep is in your command zone face up and you control Exploration (an enchantment with "You may play an additional land on each of your turns."), you'll be able to play three lands during each of your turns
They wont have Dusk // Dawn, so that may prove more difficult